Chapter 9: Programming the CSC-1
Index of Terms

 


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activation record....................................... 9.5
address calculation..................................... 9.6
array................................................... 9.6
assembler............................................... 9.1
assembly language....................................... 9.1
base address............................................ 9.6
branches................................................ 9.4
call.................................................... 9.5
call by value/result.................................... 9.8
Captain Grace Hopper.................................... 9.1
compiler................................................ 9.1
control structures...................................... 9.4
dereferencing........................................... 9.7
flow of control......................................... 9.4
FORTRAN................................................. 9.1
frame................................................... 9.5
frame pointer........................................... 9.5
gcd program............................................. 9.4
goto.................................................... 9.4
IBM 360................................................. 9.1
if then else (in assembler)............................. 9.4
if then (in assembler).................................. 9.4
indirect addressing..................................... 9.6
jumps................................................... 9.4
label................................................... 9.4
linker.................................................. 9.1
loops................................................... 9.4
machine language........................................ 9.1
memory-mapped I/O....................................... 9.4
mnemonic................................................ 9.1
multiplicand............................................ 9.9
multiplication.......................................... 9.9
multiplier.............................................. 9.9
object file............................................. 9.1
object program.......................................... 9.1
offset.................................................. 9.6
optimization............................................ 9.4
packing................................................. 9.6
parameter............................................... 9.5
pointer arithmetic...................................... 9.7
pointers................................................ 9.6
procedure............................................... 9.5
product................................................. 9.9
return address.......................................... 9.5
return statement........................................ 9.5
secondary register...................................... 9.6
simulator............................................... 9.3
source file............................................. 9.1
source program.......................................... 9.1
spaghetti code.......................................... 9.4
stack................................................... 9.5
stack approach (to subprogram implementation)........... 9.5
stack pointer........................................... 9.5
structures.............................................. 9.6
subprogram.............................................. 9.5
subroutine.............................................. 9.5
symbolic debugger....................................... 9.3
unpack.................................................. 9.6
while loop (in assembler0............................... 9.4